Youtube
My short film with final sound track now on youtube
click here to watch my short film on youtube
Lighting and Rendering Tests
This is the 4th time I’m starting my lighting. 3 months ago I worked on the lighting with very basic lighting. Just 2 weeks later I added occlusion in Mentalray and switched to Renderman a few weeks ago. Renderman is so clever. I was satisfied with my lighting at the time but knowing a phenomena called Point Cloud changed my whole world of rendering. Point Cloud is super awesome. I faced so many problems through working with Renderman cause Renderman doesn’t like some cetane things but I ended up with a lighting that i liked at the end.
Here you can see my test renders.
Lift and Carry Assignment
We had a very tough week. first lever pull and then lift and carry assignment. The most difficult part in animation is that if you touch one key that affects everything so you need to go back and fix the rest. I’m not still satisfied with my lift and carry assignment but anyway I upload that here so I can have your comments on it.
Double Click on the image to play the movie
Lighting
Lighting is my favorite. It’s really fun. Craig shiells is our lighting instructor. When I get tired of modeling and animating I do lighting. We only have 1 lighting assignment for term 2. Craig gave us a set. He wanted the Day and Night lighting for the set. Here you can see my lighting assignment done.
Studying Animation
I’m super happy that I’m studying at Vancouver Film School. One Month has passed and we’ve been busy with modeling a castle and animating a bouncing ball!!! Everything is so professional here. I really love coming to class every day learning new stuff. Animation is super FUN. The only thing that I still don’t have any answer for is preferring Maya to Max. some people are completely new to 3D software here but since I have experience working with Max for a couple of years it’s easier for me to work with Maya. Wait a minute, did I say It’s easy? No, No It is not easy at all. I get confused with shortcuts. some keys have absolutely different function in Maya. For example C is for changing the cameras in Max but it’s for snapping to curves in Maya and lots of other differences. I wonder why Autodesk doesn’t try to make them as similar as possible.
Bouncing ball is the first assignment in every animation school. Steve Taylor says that we can see the bouncing ball in every piece of animation. No matter ehat the animation is bouncing ball is always involved.
Double Click on the image to play the movie
ضوابط ساماندهی نماها
تعریف نما :
نما عنصری است که امروزه جزء جدائی ناپذیر از بدنه شهری محسوب می گردد مانند دیگر پدیده های معماری دارای تاریخچه است که در اینجا مورد مطالعه قرار می گیرد .
طبیعی است که نما به مفهوم عام خود در طراحی معماری که تصویر علمی ساختمان در یکی از جهات چهارگانه می باشد مورد نظر ما نیست منظور از نما ضلعی از ساختمان است که در معرض دید عموم و در تماس با فضاهای عمومی شهر قرار می گیرد ، نقش نما تفکیک زندگی خصوصی از زندگی شهر است ، سیما و زیبائی شناسی نمای ابنیه انحصاری و انفرادی نیست ، نماها تعریف کننده فضای خیابان و یا میدان هستند و به همین دلایل است که نما از حساسیت و اهمیت بیشتری برخوردار است .
با توجه به مصوبه سال ۱۳۶۹ شورای عالی شهرسازی و معماری ، وزارت مسکن و شهرسازی ، وزارت کشور موظف به تهیه و ابلاغ ضوابط و مقررات نمای شهری ظرف ۱ ماه بوده که این کار ظرف ۱۸ سال گذشته صورت نگرفته است و این کار باعث آزاد گذاشتن دست مالکان در اعمال سلیقه های شخصی و هنرنمایی اغراق آمیز طراحان شده است تا دست به دست یکدیگر نمای شهرها را به زشت ترین و بی هویت ترین نماها تبدیل کنند .
Recent Comments:
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